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The Hunters Hunted: The Battle is Joined (Vampire The Masquerade)
Author: Janet Aulesio
Creators: Bill Bridges, Robert Hatch, Adam Greenberg
Publisher: White Wolf Publishing
Category: Book

List Price: $10.00
Buy Used: $1.95
You Save: $8.05 (80%)



New (2) Used (23) from $1.95

Avg. Customer Rating: 3.0 out of 5 stars 3 reviews
Sales Rank: 231688

Media: Paperback
Number Of Items: 1
Pages: 96
Shipping Weight (lbs): 0.6
Dimensions (in): 10.7 x 8.4 x 0.3

ISBN: 1565040201
Dewey Decimal Number: 813
EAN: 9781565040205
ASIN: 1565040201

Publication Date: December 1, 1995
Availability: Usually ships in 1-2 business days
Condition: Same Day Shipping, Six Days a Week! (Except for a name in the cover, looks like it was never used)

Customer Reviews:

5 out of 5 stars Mortals look out!   September 10, 2001
 2 out of 2 found this review helpful

This book is of major importance for every Hunters-Chronicle. It begins with a nice short-story you can use as a chronicle, followed by different methods and approaches to hunt vampires. You might be a Hunter by plain accident or by profession, anyway the book provides background information for you and/or your hunters organisation. What is known about supernatural beings? How to fight them? Etc. It contains new Merits&Flaws for mortals, some Thaumaturgy spells, psychic abilities and True Faith (though the latter is a bit too powerful in my opinion). It usually provides good overviews on all the various concepts. Nothing to reprove. Recommended for players and storytellers alike.


3 out of 5 stars Very general   April 1, 1999
 2 out of 3 found this review helpful

This book is not that bad. As another review said, it was written in the early stages of the other White Wolf games, so theres a lot of info thats not that meaningful anymore. What it is good as it as provoking your imagination to make your own Hunter characters. After all this is a Storyteller game, so it makes sense to make your own character using broad concepts to flesh it out. Overall, its just ok but not horrible.


1 out of 5 stars Cursory, outdated and poorly written.   December 8, 1998
 2 out of 4 found this review helpful

Some of the flaws to a modern reader can be attributed to the era this was written in: There only was hedge magic, and the other White Wolf games weren't in their final stages. Fine. That makes the specific examples it cites fairly useless, but that's to be expected.

The real problem is that this only adds slightly to the definitions given in the Vampire basic game of each of the groups of hunters, padding with typically not-so-great "fiction." (It must be great to have friends at a game company, and not have to be a good writer to have your fiction published.)

What's good in here could be squeezed down into about eight pages. But even those concepts have been expanded in more recent supplements. Either stick with the core rules or buy "The Inquisition," "Project Twilight," "The Arcanum" and "Ghouls" (for the masterless ghouls who prey on the Kindred) as your interests dictate.

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